PLA Notes CD-ROM 1988-2001 17 Tips for trainers: What is PRA?

Journal (part) article
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Language:
English
Published: January 1995
Product code:G01606

Document begins: PLA Notes CD-ROM 1988­2001 17 Tips for trainers: What is PRA? A participatory learning game Rachel Hinton This game is based on the 10 Myths of PRA written by Ian Scoones (see pages 17-20 in this each other or against the clock to issue of PLA Notes). Often trainees have a complete this task. notion of what PRA is through reading, or through popular ideas portrayed in the 3. When the groups have piles of `true' and literature. In this game participants are asked `false' statements, ask one group to list to read 10 statements about PRA, all of which which cards they have in their `true' pile. are myths, and to decide whether they are true For each card, ask if any other group has or false. the same card in their `false' pile. In each case where groups have different Objectives opinions about a statement, ask them to argue their case until all participants are To break the ice and get people listening to convinced the statement in question is each other. false. To create a common understanding about what PRA is and is not. 4. Discuss each statement in turn until all the common mistakes ...

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(1995). PLA Notes CD-ROM 1988-2001 17 Tips for trainers: What is PRA?. .
Available at https://www.iied.org/g01606